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	<title>Comments on: Advice for Boston Blitz</title>
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	<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/</link>
	<description>Paul Hoffman on words, chess, food, science, and everything else that's big fun.  An exploration of ideas in my book King's Gambit: A Son, a Father, and the World's Most Dangerous Game.</description>
	<pubDate>Sun, 06 Jul 2008 18:02:24 +0000</pubDate>
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		<title>By: Jon Jacobs</title>
		<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-510</link>
		<dc:creator>Jon Jacobs</dc:creator>
		<pubDate>Wed, 17 Oct 2007 17:35:49 +0000</pubDate>
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		<description>My understanding, drawn from separate conversations with US TDs and a Playchess (=international chess server operated by Chessbase),  is that USCF and FIDE rules differ on this point.

In a nutshell, USCF rules DO NOT allow helpmates when deciding whether the side whose flag fell is assigned a loss or a draw when his/her opponent lacks sufficient material  to force mate.  That leads directly to the familiar "mating material" rule we all learned as kids, which says the side with nothing but K+N or K+B (with no pawns) can never win on time.  (I'm not sure how the USCF rules treat K+N+N when the side that flagged has a pawn.) 

FIDE rules, on the other hand, definitely DO ALLOW helpmates when assessing a time-forfeit.  That leads to many absurd outcomes, whose absurdity does not seem to bother officials in the slightest.  I.e., K+B vs K+B is awarded a win on time if the B's are opposite colors (as Paul showed above), but only a draw if the B's are the same color (because the side who fell cannot use his own and his opponent's same-color bishops to mate himself, no matter how hard he tries).  

K+N gets only a draw (per FIDE) if the side that flagged has either a bare K, or K+Q and nothing else.  But, K+N gets a win if the side that flagged has a N, a B, a R (obviously a helpmate can be constructed by using any of those pieces to obstruct its own king in a corner) -- or even a Pawn...because that pawn -- let's call it a Zombie, shall we? -- under the control of its enemy (Invasion of the Body Snatchers also comes to mind) can be mind-controlled to UNDERPROMOTE to a B, N, or R, any of which can then participate in checkmating its own king.

K+B, as noted above, gets a win when opponent flags while holding opposite-color B, and only a draw when opponent flags having same-color B (and no other pieces).  K+B also gets a win on time vs K+N, but NOT vs K+R (here note that a N is superior to a B in this regard -- K+N does win on time vs K+R,  since a corner mate position can be constructed).

Hopefully, the near-universal adoption of time delay and/or time  increment, will soon make the FIDE nonsense almost moot.</description>
		<content:encoded><![CDATA[<p>My understanding, drawn from separate conversations with US TDs and a Playchess (=international chess server operated by Chessbase),  is that USCF and FIDE rules differ on this point.</p>
<p>In a nutshell, USCF rules DO NOT allow helpmates when deciding whether the side whose flag fell is assigned a loss or a draw when his/her opponent lacks sufficient material  to force mate.  That leads directly to the familiar &#8220;mating material&#8221; rule we all learned as kids, which says the side with nothing but K+N or K+B (with no pawns) can never win on time.  (I&#8217;m not sure how the USCF rules treat K+N+N when the side that flagged has a pawn.) </p>
<p>FIDE rules, on the other hand, definitely DO ALLOW helpmates when assessing a time-forfeit.  That leads to many absurd outcomes, whose absurdity does not seem to bother officials in the slightest.  I.e., K+B vs K+B is awarded a win on time if the B&#8217;s are opposite colors (as Paul showed above), but only a draw if the B&#8217;s are the same color (because the side who fell cannot use his own and his opponent&#8217;s same-color bishops to mate himself, no matter how hard he tries).  </p>
<p>K+N gets only a draw (per FIDE) if the side that flagged has either a bare K, or K+Q and nothing else.  But, K+N gets a win if the side that flagged has a N, a B, a R (obviously a helpmate can be constructed by using any of those pieces to obstruct its own king in a corner) &#8212; or even a Pawn&#8230;because that pawn &#8212; let&#8217;s call it a Zombie, shall we? &#8212; under the control of its enemy (Invasion of the Body Snatchers also comes to mind) can be mind-controlled to UNDERPROMOTE to a B, N, or R, any of which can then participate in checkmating its own king.</p>
<p>K+B, as noted above, gets a win when opponent flags while holding opposite-color B, and only a draw when opponent flags having same-color B (and no other pieces).  K+B also gets a win on time vs K+N, but NOT vs K+R (here note that a N is superior to a B in this regard &#8212; K+N does win on time vs K+R,  since a corner mate position can be constructed).</p>
<p>Hopefully, the near-universal adoption of time delay and/or time  increment, will soon make the FIDE nonsense almost moot.</p>
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		<title>By: paulhoffman</title>
		<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-466</link>
		<dc:creator>paulhoffman</dc:creator>
		<pubDate>Wed, 10 Oct 2007 22:04:05 +0000</pubDate>
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		<description>So in other words, Bioniclime, you are just gently trying to tell me that my post, and erudite endgame analysis, is for nought.</description>
		<content:encoded><![CDATA[<p>So in other words, Bioniclime, you are just gently trying to tell me that my post, and erudite endgame analysis, is for nought.</p>
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		<title>By: bioniclime</title>
		<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-465</link>
		<dc:creator>bioniclime</dc:creator>
		<pubDate>Wed, 10 Oct 2007 21:59:22 +0000</pubDate>
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		<description>I don't have that rule, but I found the converse...

USCF Rules of Play

14D. Insufficient material to continue.  The game is drawn when one of the following endings arises...

14D3. King and bishop vs. king and bishop.  King and bishop vs. king and bishop, with both bishops on diagonals of the same color.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have that rule, but I found the converse&#8230;</p>
<p>USCF Rules of Play</p>
<p>14D. Insufficient material to continue.  The game is drawn when one of the following endings arises&#8230;</p>
<p>14D3. King and bishop vs. king and bishop.  King and bishop vs. king and bishop, with both bishops on diagonals of the same color.</p>
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		<title>By: CRR</title>
		<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-464</link>
		<dc:creator>CRR</dc:creator>
		<pubDate>Wed, 10 Oct 2007 21:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-464</guid>
		<description>Bioniclime,

Do you have a cite for the USCF/FIDE rule which states that opposite colored bishops constitute sufficient mating material?

The reason I ask is that I once had an opponent try to claim a win on time with K+N against my K+N+P, arguing that it was possible for a mate to be constructed.  When we looked up the rule, the language specifically excluded help-mates from consideration (no doubt because an earlier "creative" player had tried to make the same argument).  I'd be surprised if the same didn't apply to K+B vs. K+B, regardless of color.

(And this concludes another exciting edition of "Taking internet comments way too seriously.")</description>
		<content:encoded><![CDATA[<p>Bioniclime,</p>
<p>Do you have a cite for the USCF/FIDE rule which states that opposite colored bishops constitute sufficient mating material?</p>
<p>The reason I ask is that I once had an opponent try to claim a win on time with K+N against my K+N+P, arguing that it was possible for a mate to be constructed.  When we looked up the rule, the language specifically excluded help-mates from consideration (no doubt because an earlier &#8220;creative&#8221; player had tried to make the same argument).  I&#8217;d be surprised if the same didn&#8217;t apply to K+B vs. K+B, regardless of color.</p>
<p>(And this concludes another exciting edition of &#8220;Taking internet comments way too seriously.&#8221 <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: HA81</title>
		<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-463</link>
		<dc:creator>HA81</dc:creator>
		<pubDate>Wed, 10 Oct 2007 20:48:48 +0000</pubDate>
		<guid isPermaLink="false">http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-463</guid>
		<description>I kind of suspect that both of you guys are speaking from some sort of personal experience, possibly indicative of some repressed memories from your youth?  Or maybe some past life?  Anyway, I think you should be focusing on the real matter at hand... the real likelihood that Nakamura is aiming for checkmate with 3 knights!  

Well good luck to both teams. 

P.S. your guys diagram is wrong, the bishops on on the wrong colors</description>
		<content:encoded><![CDATA[<p>I kind of suspect that both of you guys are speaking from some sort of personal experience, possibly indicative of some repressed memories from your youth?  Or maybe some past life?  Anyway, I think you should be focusing on the real matter at hand&#8230; the real likelihood that Nakamura is aiming for checkmate with 3 knights!  </p>
<p>Well good luck to both teams. </p>
<p>P.S. your guys diagram is wrong, the bishops on on the wrong colors</p>
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		<title>By: paulhoffman</title>
		<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-461</link>
		<dc:creator>paulhoffman</dc:creator>
		<pubDate>Wed, 10 Oct 2007 20:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-461</guid>
		<description>That's pretty funny that you. too, wrote about this very important and difficult endgame.  So given that Hikaru and Jorge are playing on an ICC server, I guess ICC will cut Hikaru off before he can try to wear Jorge down.</description>
		<content:encoded><![CDATA[<p>That&#8217;s pretty funny that you. too, wrote about this very important and difficult endgame.  So given that Hikaru and Jorge are playing on an ICC server, I guess ICC will cut Hikaru off before he can try to wear Jorge down.</p>
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		<title>By: bioniclime</title>
		<link>http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-460</link>
		<dc:creator>bioniclime</dc:creator>
		<pubDate>Wed, 10 Oct 2007 20:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://paulhoffman.wordpress.com/2007/10/10/advice-for-boston-blitz/#comment-460</guid>
		<description>Paul... You need to look at my blog which discusses what happens if this very situation appears on ICC.  The ICC server will declare this a draw because of lack of mating material, which is actually a violation of the Laws of Chess, as the Laws say that in B vs. B, the Bishops must be the same square-colored.  See: http://bioniclime.blogspot.com/2007/07/server-error-on-internet-chess-club.html</description>
		<content:encoded><![CDATA[<p>Paul&#8230; You need to look at my blog which discusses what happens if this very situation appears on ICC.  The ICC server will declare this a draw because of lack of mating material, which is actually a violation of the Laws of Chess, as the Laws say that in B vs. B, the Bishops must be the same square-colored.  See: <a href="http://bioniclime.blogspot.com/2007/07/server-error-on-internet-chess-club.html" rel="nofollow">http://bioniclime.blogspot.com/2007/07/server-error-on-internet-chess-club.html</a></p>
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